I spend a great deal of yesterday with tracking marks on my face to see if I could recreate a 3D effect using only 2D layers and the After effects Puppet Tool. I will post more on that later.
Then about an hour ago I stumbled across BioMotionLab's walk simulator. And just for the heck of it, I took one of my previously made stop-motion characters and rigged it to trace the joints of the Biomotionwalk dummy. This is the result of about 20 minutes of work. Pretty quick and dirty, but I think especially the torso takes well to the small 3d twists of the BMW-rig. And now if you'll excuse me, I have a Halloween party to attend to...
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